Patch a day challenge #21

You can download the patch here.
Easiest way to use it yourself is to install pd-extended and add rjlib.

A study in comb filtering, feedback and ms processing. In this case the feedback is interesting because how you pan a sound determined how it fed back into the patch. The Mid goes back into a more or less static delay line. But the delay buffer off the side is read back with noise, essentially randomly, with a low pass acting as a smoothing filter. This results in a very nicely enveloping sound, it will change sometimes slowly and sometimes suddenly There is a rhythm in it from the metro that causes a lot of these changes, but if you stop that it will still continue expanding and compressing itself. Its quite a long video because i really liked a lot of parts of today’s jam.

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Published by Anton

Sound Designer for Guerrilla Games Killzone 2 Killzone 3

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