Game Audio Podcast #4 launched

Because of some tech. difficulties it toke a long time before we got to release episode 4. It was also cut substantially unfortunatly. However I think its a valuable discussion of the current state of procudurally generated sound in video games. Damian also released a great collection of related links And he wrote a very …

Creating the sounds of Halo: Reach & debug info rant.

“HALO: REACH” Game Audio Profile from Michael Coleman on Vimeo. Nice little docu on the audio work for Halo: Reach. What keeps surprising me is that debug info is always on the game screen. For some reason this bugs me, especially these days where tools are connected to the game and you are seeing your …